| Sun & Moon
animating electricity

The main advice when it comes to effects animation is organised chaos. The overall shapes of the move should animate with a purpose. However each individual frame can have its own chaos. Roughly animate the major shapes but add randomness in the clean up.
Here I will run through some of my thought processes when animating different types of electricity for our Just Cause 3 – Mech Land Assault trailer.

electric strike
I start off by creating a strong key drawing. Here is a page with some great advice about the anatomy of electricity. Variation is absolutely key for awesome looking electricity. Once I’ve got that I animate into it. Electricity grows from one point as it searches for a place to strike and this can be pretty erratic, so long as it is always making progress. After it has hit its key drawing the electricity dissipates, breaking apart along the strike. Simple!
pulsating electricity
In this example, when the electricity finds its mark it pulsates before dissipating. The movement follows a distorted wave cycle. This makes it look like energy is flowing down the electricity. The waves are constantly moving towards the strike point with big leaps every 2 frames.
flashing electricity
This is a more stylised approach to animating electricity and is very quick and effective. Simply draw the electricity and flash it on and off! For some variance you can add another key drawing and put one inbetween as the electricty jumps from one shape to the next.
So there are a few simple tips for animating and analysing electricity. And here is a great collection of reference for effects animation! Now go… animate!!!


